Rules for Hypespotting 6

Entry

Attendees who have pre-registered should bring a print out of their ticket and tournaments confirmation. It is advised that attendees also bring photographic ID in case of confirmation of identity.

Attendees who have not pre-registered will be required to pay for entry on the door.

Upon entry, attendees will be supplied with a lanyard. Attendees must wear and make visible their lanyard at all times during the event.

Event Entry, Spectator Tickets, and Tournament Fees

Event Entry Tickets and Spectator Tickets are charged as follows:

Early bird discount until 31/12/16 – weekend entry: £22.50, single day entry: £15.00

01/01/17 until pre-register period ends – weekend entry: £30.00, single day entry: £20.00

On-the-day charges – Event Entry Weekend: £35.00, Event Entry Single Day: £20.00

Tournament Fees will remain at £10.00 at all times. All tournament fees will be added to the prize pot for the respective game tournament entered.

A full refund can be arranged up to the end of the pre-register period should the purchaser request such in writing (i.e. an email from the email address submitted when originally purchasing the ticket/s). Any refund requested after the end of the pre-register period will be at the discretion of the organisers. Attendees will not be given tournament entry refunds on the day should they exit the tournament due to their performance, their own faulty equipment, or falling foul of the timekeeping rules as stated below.

Seeding

Tournaments will be seeded based upon recent tournament results (including Road To Hype events), previous Hypespotting events, and player location.

The tournament organiser will attempt to accommodate for regional placings, if they are informed in due time of particular groups travelling then they can attempt to keep these parties separate from each other in the early stages. However there are no guarantees of this, and if they receive no notice of this beforehand, these players will be entered into the random draw in the same fashion as other players.

Player Cap

All official tournaments will have an initial player cap (see game specific rules below for the current caps). Hypespotting organisers reserve the right to change the cap at any time. Should there be sufficient demand and available space and kit, then an increase in the player cap for a specific title can be considered.

Attendee Possessions

Please note that bags, jackets, etc., cannot be stored in the main venue spaces. The venue provides a cloakroom which is recommended for use when bringing items. Attendees are responsible for their own possessions, and the organisers accept no responsibility for any lost, damaged, or missing items.

Furthermore, attendees are responsible for their own items of rubbish, and to ensure of their safe disposal in a refuse bin. Attendees risk being asked to leave the event (and forfeit any and all event and tournaments fees) should they leave ANY items of rubbish on tables, around setups, beneath chairs, etc.

Behaviour

Any attendee/s witnessed to be using threatening or highly offensive behaviour will be asked to leave the event (and forfeit any and all event and tournaments fees).

Timekeeping

In order to run a successful event across the weekend, the organisers must be very strict in accordance to time keeping.

It is up to the players to know when their match is due and be available at the respective game setups for their games. TOs will do their best to provide this information as early as possible, and also to call players’ names in the room, but ultimately the responsibility is with the player. Players may be given some leniency if they are in multiple tournaments or are running slightly late, but typically TOs will not wait longer than 5 minutes.

If a player does not turn up for a match, they will be disqualified and not returned their event and/or tournament fee/s. This is non-negotiable.

Not having a suitable controller or being involved in a casual match are not valid reasons for delaying a tournament match and will result in the same 5 minute countdown, and subsequent forfeit, that an absence would incur.

Controllers

GENERAL

Wireless controllers are BANNED. This is to avoid any accidental, or otherwise, disruption of games because of a wireless pad syncing issue. Turbo functions and programmable sticks are also banned, if a player is caught using them you will be disqualified immediately. “Hitboxes” (stick-less controllers) are allowed at the event.

Chronus converters are not legal for tournament use. Legacy controllers and fightsticks are not allowed to be used in PS4 tournaments.

Brook converters are legal for tournament use. It is up to the player to ensure that their brook converter is running the latest firmware to prevent time outs. Should a players converter time out they will forfeit the round.

Controllers are not provided, so players must bring their own, or have access to one during the tournament. Players are responsible for being ready with their controller to play a tournament match when requested by a TO. Should a player not have their controller available (e.g. it has been lent to a friend) when requested to play, then they risk falling foul of the timekeeping rules.

CONSOLE SPECIFIC - PlayStation 4

Dual Shock 4 (DS4) is allowed. It is up to the players sitting down to play to ensure that all previous DS4 controllers have been deleted from the console to prevent disruptions.

CONSOLE SPECIFIC - Wii U

Use of the Wii U Gamepad is banned.

The Wii U Pro Controller may be used but the batteries must be removed.

The Nintendo DS may not be used as a controller.

The Wii Remote may not be used as a controller.

Pausing

If either player pauses a game at any point (please note this includes if the pause was caused by the player’s own faulty equipment, or if the player did not check their button setup before beginning the match), alert your pool judge. Once it has been checked, the player who paused the game will forfeit the round.

The other player may request to play on as normal instead, but cannot change this decision once made.

This rule is void when the pause happens during a cinematic move that would have won the round anyway, however abuse of this clause will result in a forfeit.

Double KO’s/Ties

A double KO results in a point/round/game for each player.

If this takes place at a matches’ deciding point then it will be resolved as follows:

- In the event of Player A winning the first set, and the following is ended by a double KO on the deciding round, Player A would progress as the result would stand at 2-1.

- In the event of both players having won a set, prior to a decider finishing with a Double KO, then a replay of the final set will take place.

Final Decision

All decisions and rulings are at the discretion of the Tournament Organiser (TO). The TO will delegate to Judges, who will be on the front line of running the tournament pools. If a player has any issues with a ruling passed out by a Judge then they may appeal to the TO (who will be clearly designated) for a second opinion. The TO’s decision is final.

Side Tournaments

The organisers cannot accept liability or responsibility for the organisation and running of any and all side tournaments. Players should be aware that official Hypespotting tournament matches will take precedence over any and all side tournament matches. Timekeeping rules, as stated above, will apply.

GAME SPECIFIC RULES

Please note that these rules can be updated and/or amended at any time in the lead up to Hypespotting 6

STREET FIGHTER V

This tournament will be run on PlayStation 4, with double elimination pools into a double elimination bracket. The current player cap is 256.

At either player’s request, blind pick will be allowed. This request must be made to the pool Judge before the match begins.

Round time will be 99 seconds. Best of 3 rounds, Best of 3 games.

THE KING OF FIGHTERS XIV

This tournament will be played on PlayStation 4, with a double elimination tournament format. The current player cap is 128.

Either player may request a blind pick with the pool Judge, but this must be done before the match starts. The loser may change team, and winner cannot change characters but can change the team order.

Round time will be 60 seconds. Each match will be best of 3 games. All characters are allowed.

GUILTY GEAR XRD -REVELATOR-

This tournament will be run on PlayStation 4, with double elimination pools in to a double elimination bracket. The current player cap is 128.

TEKKEN 7

This tournament will be run on PlayStation 4,with double elimination pools in to a double elimination bracket. The current player cap is 128.

This tournament is part of the Tekken 7 UK Championship, and as such, is free-to-enter. Any player who purchased their Tekken 7 tournament entry prior to the announcement will be refunded. Bandai Namco will supply the consoles for use during this tournament. Players are to use their own controllers.

The tournament will be played as Best of 5 rounds, Best of 3 matches. The winners, losers, and grand finals will be Best of 5 rounds, Best of 5 matches.

Further rules regarding the Tekken 7 UK Championship and information about prizes will be released in due course.

MORTAL KOMBAT XL

This tournament will be run on PlayStation 4, with double elimination pools in to a double elimination bracket. The current player cap is 64. There is an age limit of over 18's only for this tournament.

The format will be Best of 3 rounds, Best of 3 matches. The winners, losers, and grand finals will be Best of 3 round, Best of 5 matches. Rounds will be set to 90 seconds; stage select is to be random; and stage interactables will be set to on. The winner of a match must keep the same character and variation for the subsequent matches within the set, the losing player however can change character and variation.

This tournament will receive a $5000 pot bonus from Warner Bros Games. Please be aware that this prize money will be paid to players directly by Warner Bros following the event, and NOT by Hypespotting or Versus Scotland. The breakdown for the prize money is as follows: 1st) $2000, 2nd) $1000, 3rd) $750, 4th)$500, 5th) $250, 6th) $125.

SUPER SMASH BROS for Wii U

This tournament will be run on Wii U, with double elimination pools in to a double elimination bracket. The current player cap is 128.

STAGE STRIKING

Stage Strike from Neutrals:

  1. Players pick characters
  2. Players play Rock Paper Scissors
  3. Winner strikes a neutral stage off
  4. Losers strikes 2 neutral stages off
  5. Winner picks from the remaining 2 stages

After each match:

  1. Winner announces 2 stage bans
  2. Loser chooses counter-pick stage
    1.  If Loser picks Omega they can choose whatever Omega Formed stage they want (except normal FD)
  3. Winner chooses character
  4. Loser chooses character

Note: Gentleman's rule applies but Final Destination and other stages marked as banned are still off limits.

TIE BREAKING

Note: Tie breaking is only initiated if the game started a sudden death round upon completion. Otherwise, the game declared winner is the winner of the match.

Winner is determined by highest stock count then lowest percent. If the % were tied or the match ended in a simultaneous death, proceed to step 2.

1 stock, 3 minute match is played as a tiebreaker match. The winner of this match wins the round. If there is a tie in this match, proceed to step 3.

A second 1 stock, no time limit match is played. If a simultaneous death is initiated (such as swallocide) in this match, the initiator loses the match. There is no tie for this match, it is play until you win.

RULE SET FOR SMASH 4 SINGLES

  • 3 stocks
  • 8 minutes
  • Best of 3 until Winners finals
  • Double Elimination
  • Use of the Wii U Gamepad is off limits.
  • Equipment is off limits
  • Customs are off limits
  • Items are set to OFF and NONE
  • Pause is OFF
  • Miis are Legal (Each setup will have default size 1122 Mii Brawlers / 2331 Swordsmen / 3322 Gunners available for use)

STARTER STAGES

  • Battlefield
  • Smashville
  • Final Destination
  • Dreamland
  • Town & City

COUNTER-PICK STAGES

  • Lylat Cruise
  • Duck Hunt
  • Omega stages*

* *If Final Destination is chosen as a players ban, this also covers all Omega forms.

AFFRO’S ARACDE

Tournaments held as part of Affro’s Arcade have the following rule sets and stipulations:

STREET FIGHTER III: 3RD STRIKE

This tournament will be played on arcade boards, with a double elimination tournament format.

  • The current player cap is 64.
  • Round time will be 99 seconds.
  • Best of 3 rounds, Best of 3 games.

This tournament is run separately from the main line-up by Steel City Clash. If a player is required to play in an Affro's Arcade tournament at the same time they are required to play in a main line game, they must play the main line game first.

Affro's Arcade tournament organisers will do their best to accommodate players in this situation by holding their match. Anybody that chooses to play in an Affro's Arcade tournament when they are required to play a main line game risks disqualification from the main line game tournament.

SUPER STREET FIGHTER II: TURBO

This tournament will be played on arcade boards, with a double elimination format. The player cap for this tournament is 64.

This tournament is run separately from the main line-up by Steel City Clash. If a player is required to play in an Affro's Arcade tournament at the same time they are required to play in a main line game, they must play the main line game first.

Affro's Arcade tournament organisers will do their best to accommodate players in this situation by holding their match. Anybody that chooses to play in an Affro's Arcade tournament when they are required to play a main line game risks disqualification from the main line game tournament.

KILLER INSTINCT

This tournament will be run on Xbox One, with a double elimination tournament format.

  • The current player cap is 64.
  • Best of 5
  • 99 Seconds
  • Default and Retro Costumes Only, Changing Colours is fine
  • No Rules on Stage Select

This tournament is run separately from the main line-up by Turbo Tuesdays Kirkcaldy. If a player is required to play in an Affro's Arcade tournament at the same time they are required to play in a main line game, they must play the main line game first.

Affro's Arcade tournament organisers will do their best to accommodate players in this situation by holding their match. Anybody that chooses to play in an Affro's Arcade tournament when they are required to play a main line game risks disqualification from the main line game tournament.